System Specification¶
The plugin uses a Blueprint Library made in C++ in order to pull some information the Unreal Engine has on the end-user's system configuration.
The following details were exposed to Blueprint:
- Operating System Version
- CPU/Processor Name
- GPU Info
- GPU Name
- GPU Brand
- GPU Driver Version
- GPU Driver Date
- Total Physical Memory
- RHI Version (D3D11, D3D12, etc.)
These functions may prove useful if developers are looking to capture this information to an analytics backend or output log.